![]() ![]() Sticking a Nobelisk to a building then dismantling the building will cause the Nobelisk to stay in mid-air. ![]() If the creature or object the Nobelisk is stuck to dies or is destroyed, the Nobelisk will disappear. Sticking a Nobelisk on a valid target will cause minor damage of 1 (1/100 of pioneer HP). Therefore, at least 3 Nobelisk explosions are required to kill a fully-healed pioneer. Damage quickly falls off farther from the center of the explosion, making it almost impossible to deal full 50 points of damage due to the collision box between it and the target. When detonated, each Nobelisk blows up in a 7.5 meters radius, dealing up to 50 damage at the center. Alternatively, striking the Nobelisk with any weapon (or having it hit by a Spitter spit) will detonate it, but no other Nobelisks. They will be detonated to create chains of explosions. ![]() A thrown Nobelisk cannot be retrieved in any way.Īfter at least one Nobelisks has been thrown, is used to detonate. Nobelisks will stick to any surface it touches when thrown, including creatures and other Nobelisks. Multiple Nobelisks can be deployed before exploding them, by reloading instead of detonating. Running forward while throwing will increase the throw range. Nobelisks can be thrown with, holding down allows throwing farther. Holding R allows to select the ammo type. Nobelisks serve as 'ammo' for the Detonator and have to be reloaded with R for arming. Quartz Research - Explosive Resonance ApplicationĪlternate recipes analysis for Nobelisks is not applicable as there is only a single recipe used to craft Nobelisks.Īs with other equipment, Nobelisk Detonators have to be equipped to be used. ![]()
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